(* indicates co-authors are current or former students)

Liu, M., Lee*, J., Kang*, J., & Liu*, S. (2016). A Multiple-Case Study Examining Behavior Patterns By Students With Different Characteristics In a Serious Game. Presented at annual meeting of American Educational Research Association (AERA), Washington DC, April.

Liu, M.,  Kang*, J., McKelroy*, E., Harron*, J., & Liu*, S. (2016). Investigating Students’ Interactions with Discussion Forums, Facebook, and Twitter in a MOOC and Their Perceptions. Presented at annual meeting of American Educational Research Association (AERA), Washington DC, April.

Kang*, J., & Liu, M. (2016). Examining Students’ Learning Behaviors during the Problem­ Solving Process in A Serious Game: A Prediction Study. Presented at annual meeting of American Educational Research Association (AERA), Washington DC, April.

Horton*, L., Liu, M., Liu*, Sa., Kang*, J. Hodson*, J., &  Zou*, W. (2016).
 A Multimedia Enriched Problem-Based Learning Environment: Our Research and Development Experiences.  Presented at annual meeting of World Conference on Educational Media and Technology (EdMedia 2016), Vancouver, Canada, June.

Davis, P., Long, P., Adams, D., Corliss, S., Liu, M., McKelroy*, E., Tothero, K., Walker, J., and Ziai, K. (2016). Use of Adaptive Learning to Prepare First-Year Pharmacy Students: Our Experience. Presented at the 16th IEEE International Conference on Advanced Learning Technologies – ICALT2016, Austin, TX, July. (Note: 3rd to 7th authors are listed alphabetically.)

Liu, M., Kang*, J., Lee*, J., Winzeler*, E., & Liu*, S. (2015).  Exploring How Learners Use a Serious Game for Middle School Science Through Visualization. Presented at annual meeting of American Educational Research Association (AERA), Chicago, IL, April.

Liu, M., Horton*, L., Lee*, J., Kang*, J., Liu*, S., Myers*, R. & Maxwell*, A. (2015). Designing a New Media Enhanced Learning Environment: Our Development Model. Presented at World Conference on Educational Media and Technology (EdMedia), Montreal, Quebec, Canada, June.

Liu, M., Myers*, R., Harron*, J. (2015). Motivating Students to Learn Science Using A Game-Based Learning Approach. Presented at the annual conference of isteconference.org, Philadelphia, PA, June.

Liu, M., McKelroy*, E., Kang*, J. Harron*, J., & Liu*, S. (2015). Examining the Use of Facebook and Twitter as an additional social space in a MOOC. Presented at the annual conference of Association for Educational Communication and Technology (AECT), , Indianapolis, IN, November.

Liu, M., Scordino*, R. Geurtz*, R., Navarrete*, C., Ko*, Y. and Lim*, M. (2014). A Look at Research on Mobile Learning in K-12 Education From 2007 to Present. Presented at annual meeting of American Educational Research Association (AERA), Philadelphia, PA, April.

Liu, M., Navarrete*, C., Scordino*, R. Kang*, J., Ko*, Y. and Lim*, M. (2014). Examining Teachers’ Use of iPads: Comfort Level, Perception, and Use. Presented at annual meeting of American Educational Research Association (AERA), Philadelphia, PA, April.

Liu, M., Rosenblum*, J. A., Horton*, L., & Kang*, J. (2014). Using a Game-Based Approach to Design a Rich Media Learning Environment. Presented at the World Conference on Media and Technology (EdMedia), Tampere, Finland.

Liu, M., Navarrete*, C., Maradiegue*, E., and Wivagg*, J. (2014). Examining How Teachers Use Mobile Devices in Their Teaching: A Multiple-Case Study. Presented at the World Conference on Media and Technology (EdMedia), Tampere, Finland.

Liu, M., Kang*, J. Cao*, M. W., Lim*, M., Ko*, Y., & Schmitz Weiss, A. (2013). Understanding MOOCs as an Emerging Online Learning Tool: Perspectives From the Students. Presented at World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Las Vegas, October.

Bogard*, T., Liu, M., Chiang*, Y. (2013). Thresholds of knowledge development in complex problem solving: a multiple-case study of advanced learners’ cognitive processes. Presented at the annual conference of Association for Educational Communication and Technology (AECT), Anaheim, CA, October.

Horton*, L., Liu, M., and Lee*, J. (2013). Alien Rescue: Its Development model. Presentation at the annual meeting of the AECT International Convention, Anaheim, CA, October.

Liu, M., Geurtz*, R, Karam*, A., Navarrete*, C. and Scordino*, R. (2013). Research on Mobile Learning in Adult Education: A Literature Review From 2005 to the Present. Presented at annual meeting of American Educational Research Association (AERA), San Francisco, CA, April.

Liu, M., Horton*, L., Kang*, J., Kimmons*, R. and Lee*, J. (2013). Making Learning Fun Through a Ludic Simulation. Presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications (EdMedia), Victoria, BC, Canada.

Liu, M., Parrish*, C., Park*, J. B., Abe*, K., Cao*, M. W., Liu*, S. & Uslu*, D. (2013). An Analysis of Social Networking Language Learning Websites: Implications for ESL Teaching and Learning. Presented at the annual conference by Computer-Assisted Language Instruction Consortium (CALICO), Honolulu, Hawaii. May. 

Liu, M., Park*, J. B., Parrish*, C., Evans*, M., Lee*, S., and McCrory*, M. (2013). Examining Social Networking Language Learning Websites for College ESL Students. Presented at 2013 TESOL International Convention & English Language Expo, Dallas, TX.

Navarrete*, C. C., Liu, M., Maradiegue*, E., and Wivagg*, J. (2013) iPod Use for English Language Learning: A Multiple-Case Study. Presented at annual meeting of American Educational Research Association (AERA), San Francisco, CA, April.

Horton* L., Liu, M., Lee*, J., O’Hair*, M., Kang*, J., Rosenblum*, J., and Lu*, C. W. (2012). Alien Rescue: A Multimedia Problem-Based Learning Program For Middle School Science. Presented at the annual conference of Association for Educational Communication and Technology (AECT), Louisville, KY, October.

Navarrete*, C. C., Liu, M., Maradiegue*, E., & Wivagg*, J. (2012) iPod Touch and English Language Learners: A Case Study of Using iPod Touch Devices. Presented at the annual conference of Association for Educational Communication and Technology (AECT), Louisville, KY, October.

Kang*, J., & Liu, M. (2013). Attributes and Motivation in Game-Based Learning: A Review of the Literature. Presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications (EdMedia), Victoria, BC, Canada.

Liu, M. Wivagg*, J. Maradiegue*, E., and Navarrete*, C. C. (2012). Affordances and Challenges of Using iPods to Support Learning by English Language Learners at the Middle School Level: Perspectives from Researchers, Teachers, and Instructional Technologist. Presented at the annual conference by Society for Information Technology and Teacher Education (SITE), Austin, March.

Liu, M. & Harvin*, A. (2012). Web 2.0 Use in College Teaching: Undergraduate Students’ Levels of Awareness. Presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications (EdMedia), Denver, June.

Bogard*, T., Chiang*, Y. H & Liu, M. (2012). Examining Learners’ Cognitive Processes as They Interact With Cognitive Tools in a Technology Enhanced Learning Environment. Presented at annual meeting of American Educational Research Association (AERA), Vancouver, CA, April.

Liu, M., Horton*, L., Olmanson*, J. & Toprac*, P. (2011). Motivational Multimedia: Examining Students’ Learning and Motivation as They Use a Multimedia Enriched Learning Environment. Presented at annual meeting of American Educational Research Association (AERA), New Orleans, LA.

Horton*, L. Liu, M. Olmanson*, J. & Toprac*, P. (2011). Engaging Learners through Interactive Media: Findings and Implications from a Technology Enhanced Problem-based Learning Environment. Presented at annual meeting of American Educational Research Association (AERA), New Orleans, LA.

Liu, M., Olmanson*, J., Anderson*, M., & Horton*, L. (2011). Web 2.0 in Higher Education: Levels of Awareness and Patterns of Use. Presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Lisbon, June.

Liu, M. (2011). Quantitative research, qualitative research, and mixed methods: Which one to use? Presented for the Graduate students Stream at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Lisbon, June.

Liu, M. (2011). Avoid possible pitfalls and be successful in your dissertation journey. Presented for the Graduate students Stream at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Lisbon, June.

Liu, M., Horton*, L., Kimmons*, R., Anderson*, M., Lee*, J., Rosenblum*, J., Toprac*, P., Li*, Y. & Sung*, W. (2010). The Design and Development of a Media Rich Learning Environment: A Learners-as-Designers model. Presented at the World Conference on Educational Multimedia, Hypermedia and Telecommunications, Toronto, June.

Liu, M. Hamilton*, K. & Wivagg*, J. (2010). Facilitating Pre-Service Teachers’ Understanding of Technology Use With Instructional Activities. Presented at the annual conference by Society for Information Technology and Teacher Education (SITE), San Diego, March.

Olmanson*, J., Liu, M., Wivagg*, J., & Hamilton*, K. (2010). Launched into outer space yet tethered to earth: PBL science curriculum within middle school milieus. Understanding Complex Ecologies in a Changing World. Presented at the 2010 Annual Meeting, Denver, CO: American Educational Research Association, Denver, CO.

Liu, M., Kalk*, D., Kinney*, L., Orr*, G. & Reid*, M. (2009). Web 2.0 and Its Use in Higher Education: A Review of Literature. Presented at World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Vancouver, October.

Liu, M., Toprac*, P., & Yuen*, T. (2008). What factors make a multimedia learning environment engaging: A case study. Presented at The Annual Conference of American Educational Research Association (AERA), New York City, April.

Liu, M., & Horton*, L. (2008). Using Log Data To Study Cognitive Tool Use Patterns: What Can They Tell Us?. Presented at The Annual Conference of American Educational Research Association (AERA), New York City, April.

Liu, M., Wivagg*, J. Geurtz*, R., Lee*, S. T. & Chang*. M. (2008). Examining How Teachers Implement A Multimedia Enriched Problem-Based Learning Environment. Presented at the annual National Educational Computing Conference (NECC 08), San Antonio, TX, June.

Wang*, P. & Liu, M. (2008). Supporting Online Knowledge Sharing with an Open-Source Tool in a Graduate Level Course. Presented at World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Vancouver, November.

Kalk*, D. & Liu, M. (2008). Designing an Online Certification Assessment Program to Evaluate Complex Software Engineering Skills. Presented at World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education, Vancouver, November.

Liu, M., Horton*, L., Corliss*, S. B., Svinicki, M. D., Bogard*, T., Kim*, J., & Chang*, M. (2007). Students’ Problem Solving as Mediated by Their Cognitive Tool Use: A Study of Tool Use Patterns. Presented at the World Conference on Educational Multimedia and Hypermedia (Edmedia 07). Vancouver, Canada.

Lee*, S. T., Liu, M. & Chang*, M. (2007). Designing Web Sites for Chinese as a Second Language Learners: A Usability Testing Study. Presented at the World Conference on Educational Multimedia and Hypermedia (Edmedia 07). Vancouver, Canada.

Liaw*, L., Wang*, P. Y., Liu, M. Chang*, H. S., Lee*, S. T., Horton*, L., & Traphagan*, T. (2007). Not Just Sushi: Web-Based Inquiry in Middle School Social Studies. Presented at the annual National Educational Computing Conference (NECC 07), Atlanta, GA, June

Liu, M., Traphagan*, T., Huh*, J., Koh*, Y. I., & Choi*, G., & McGregor*, A. (2006). Designing Web Sites for ESL Learners: A Usability Testing Study. Presented at the annual meeting of CALICO (the Computer Assisted Language Instruction Consortium), Honolulu, HI, May.

Liu, M., Lee*, S. T., Chang*, H. S, Trapahgan*, T., & Horton*, L (2006). Using a Web Enhanced, Inquiry-Based Learning Module to Increase Cultural Awareness Among Middle School Students. Presented at the World Conference on Educational Multimedia and Hypermedia (ED-Media), Orlando, FL, June.

Shih*, Y. H. & Liu, M. (2006). The Importance of Emotional Usability. Presented at the World Conference on Educational Multimedia and Hypermedia (ED-Media), Orlando, FL, June.

Anselm*, Y. P. & Liu, M. (2006). Engaging Middle School Students as Multimedia Designers: Examining Students’ Project Design Skills. Presented at the World Conference on Educational Multimedia and Hypermedia (ED-Media), Orlando, FL, June.

Horton*, L. Liu, M., Brockmann*, D., Chang*, H.S., Gibbs*, I., Lee*, S. T., & Traphagan*, T. (2006). Designing Interactive Multimedia to Promote Cultural Awareness Among Middle School Social Studies Students. Presented at the World Conference on Educational Multimedia and Hypermedia (ED-Media), Orlando, FL, June.

Liu, M. (2005). Motivating Students Through Problem-based Learning. Presented at the annual National Educational Computing Conference (NECC), Philadelphia, PA, June.

Liu, M., Hsieh* P. H., Cho*, Y., & Schallert, D. L. (2005). Middle School Students’ Self-Efficacy, Attitudes, and Achievement in a Problem-Based Learning Hypermedia Environment. Presented at The Annual Conference of American Educational Research Association (AERA), Montreal, Canada, April.

Hsieh*, P. H., Cho*. Y., Liu, M., & Schallert, D. L. (2005). The relationship of middle school students goal orientation, self-efficacy, and performance. Presented at The Annual Conference of American Educational Research Association (AERA), Montreal, Canada, April.

Liu, M., Bera*, S., Corliss*, S., & Svinicki, M. (2004). The Connection Between Cognitive Tool Use and Cognitive Processes In a Problem-Based Hypermedia Learning Environment. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media), Lugano, Switzerland, June.

Bera*, S. & Liu, M. (2004). Cognitive Tools and collaboration as mediating factors in a problem-based hypermedia lesson: The role of context. Presented at The Annual Conference of American Educational Research Association (AERA), San Diego, CA, April.

Liu, M. (2003). The Effect of A Problem-Based Hypermedia Learning Environment on Sixth Graders Performance and Attitudes.Educational  Multimedia and Hypermedia 2002. Proceedings of the World Conference on Educational Multimedia & Hypermedia, (pp. 842-848).

Liu, M. & Bera*, S. (2003). Understanding the Role of Cognitive Tools Built in a Problem-Based Hypermedia Learning Environment. Educational Multimedia and Hypermedia 2002. Proceedings of the World Conference on Educational Multimedia & Hypermedia, (pp. 2437-2444).

Liu, M. (2002, invited Speech). Designing Interactive Multimedia Learning Environments to Support Cognitive Skills Development. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media), Denver, CO, June.

Liu, M., Gibby*, S., Quiros*, O., & Demps*, E. (2002). The Challenge of Being an Instructional Designer for New Media Development: A View From the Practitioners. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media), Denver, CO, June.

Liu, M. (2002). Designing Technology Enhanced Environments to Support Learning of All Students. Invited panel presentation at The Annual Conference of American Educational Research Association (AERA), New Orleans, LA, April.

Liu, M. (2002). Supporting Learners Cognitive Skills Acquisition Through Multimedia Design. Presented at The Annual Conference of American Educational Research Association (AERA), New Orleans, LA, April.

Liu, M., & Hsiao*, Y. P. (2001). Middle School Students as Multimedia Designers: A Project-Based Learning Approach. Presented at the annual National Educational Computing Conference (NECC), Chicago, IL, June.

Liu, M., & Hsiao*, Y. P. (2001). Middle School Students as Multimedia Designers: A look at their cognitive skills development. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media 2001), Tempara, Finland, June.

Pedersen*, S., & Liu, M. (2001). The Effects of Computer (use hypermedia/)-Based Expert Modeling During Problem-Based Learning. Presented at the annual conference of American Educational Research Association (AERA), Seattle, WA, April.

Jones*, C. & Liu, M. (2001). Web-Based Instruction: The Effect of Design Considerations on Learner Perceptions and Achievement. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media 2001), Tempara, Finland, June.

Williams*, D., Liu, M. & Denton, D. (2001). Analysis of Navigation in a Problem-based Learning Environment. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media 2001), Tempara, Finland, June.

Liu, M, Papathanasiou*, E., Hao*, Y., & Kappelman, J. (2000). Exploring the Use of Virtual Multimedia Examinations in Teaching and Learning: Results from the Fielding Testing. Presented at the World Conference on Educational Multimedia & Hypermedia (Ed Media 2000), Montreal, Canada, June.

Baker, D., Ezekoye, O., Schmidt, P., Jones*, C. & Liu, M. (2000). ThermoNet:: A Web-Based Learning Resource for Engineering Thermodynamics. Presented at the Annual Conference of American Society for Engineering Education (ASEE) 2000, St. Louis, MI, June.

Liu, M., Williams*, D., & Pedersen*, S. (1999). The Design and Development of A Hypermedia-Supported Problem-Based Learning Environment. Presented at the World Conference on Educational Multimedia and Hypermedia (Ed Media 99), Seattle, WA, June.

Pedersen*, S., Williams*, D., & Liu, M. (1999). The Effect of Hypermedia Delivered Modeling on Learners’ Self-Directed Study During Problem-Based Learning. Presented at the World Conference on Educational Multimedia and Hypermedia (Ed Media 99), Seattle, WA, June.

Jones*, C., Liu, M., Culp, G., & Svinicki, M. (1999). Multimedia Best Practices for the University-wide System. Presented at the World Conference on Educational Multimedia and Hypermedia (Ed Media 99), Seattle, WA, June.

Jones*, C., Liu, M., Schmidt, P., & Ezekoye, O. (1999). Development of Mechanical Engineering Web-based Instruction. Presented at the World Conference on Educational Multimedia and Hypermedia (Ed Media 99), Seattle, WA, June.

Williams*, D., Pedersen*, S., & Liu, M. (1999). A hypermedia supported problem-based learning environment: Alien Rescue. Presented at the International Conference on Mathematics/Science Education and Technology (MSET 99), San Antonio, TX, March.