Creating Objects using Video Player, MoviePlayer, and Edit QTVR Object

I. Capture the Stills for the Object Movie

(This example uses Apple Video Player that is bundled with Apple's System 7.5 or higher. Other programs capable of video capture may be used in a similar fashion)
  1. Start Apple Video Player. Make sure both the Video and Controls windows are open. You may select the size of your Object Movie window at this point by selecting one of the sizes from the "Windows" menu. "Normal Size" will capture your video at 320 X 240 pixels, which is a quarter the size of the standard 13 inch Macintosh display (640 X 480 pixels). "Small Size" is one quarter of "Normal" or 160 X 120 pixels. The examples in this tutorial were done at Normal size.
  2. Click on the video source button ( ) on the "Controls" window. Click on either the Video or S-Video button, depending on the input you are using on the video card.
    S-Video requires the special S-Video cable and is available only on Hi-8 camcorders, Super VHS recorders, and DV camcorders. Video, AKA Composit Video, uses the standard RCA jacks for video and sound. You will not be using sound input for capturing video stills.
  3. In the "Video" window you should see the image the camera is currently recording. Use the sliders on the "Controls" window to adjust the Brightness, Sharpness, Contrast and Color of the video.
  1. Click on the camera button ( ) to access the video recording controls.
  2. The "Freeze" button is to halt the motion coming from the video input. Since your objects are sitting still on the your object rig during each capture, Freeze should be turned off.
  3. To capture the first still for your object movie, click on the "Save..." button on the "Control" window.
  1. A save dialog box will appear. If you have not yet created a folder for your captured video stills, do so now, by clicking on the "New Folder" button.
  2. If you wish different name from the default file name "Picture 1", be sure to use the same form–with a number at the end, such as "Basket 1"–so that the program can number the shots for you in sequence. Then click on the "Save" button.
  1. Rotate the object clockwise to its next position and click the "Save..." button on the "Controls" window.
  2. The save dialog box will appear with the previous file name with an incremented number and be set to save it to the folder you used in the previous save. Click on the "Save" button.
  3. Continue rotating your object clockwise and saving the video stills as you have done in the previous two steps until you have captured a full 360 degree rotation of your object.
    Note: The number of shots will depend on the angle your rotate the object between shots. The most frequent choice is 10 degrees, which require 36 shots for a full 360 degree rotation (360 divided by 10). The objects in this tutorial were shot at 20 degree increments, using 18 shots for the final VR movies (360 divided by 20).

II. Using MoviePlayer to Convert Video Stills to a QuickTime Movie