Professor, Program Area Coordinator & Advisor
Office & Hours
Office: SZB 244N
I'm usually on campus after 12noon on Wednesdays & Fridays. Email me for an appointment.
The University of Texas at Austin
Curriculum & Instruction
1 University Station
Austin, TX 78712-0379
UT Mail Code: D5700
Dr. Min Liu's research interests center on educational uses of new media and other emerging technologies, particularly the impact of such technologies on teaching and learning; and the design of new media enriched interactive learning environments for learners at all age levels. She has published in leading LT research journals and presents regularly at national and international technology conferences. She develops and teaches graduate and undergraduate courses on new media design, production, and research. Her courses include "Interactive Multimedia: Design and Production," "Designs and Strategies for New Media," Multimedia Authoring," "Interactive Multimedia Research," "Instructional Systems Design" and "Analysis of Research in Instructional Technology." She also serves on a number of editorial boards for research journals in LT. Dr. Liu's current R&D projects include:
1. Designing and researching immersive multimedia learning environments using simulations and game-based learning approaches; See an example.
2. Examining mobile technology for teaching and learning. Specifically, studying the use of iPod touch devices for English Language Learner;
3. Use of Web 2.0 tools in teaching & learning: Specifically, researching the use of social Network Sites for Language Learning by college ESL students.
Most Recent Representative Publications
(* co-authors are current or former students)
Liu, M., Horton*, L., Kang*, J., Kimmons*, R. and Lee*, J. (accepted). Using a Ludic Simulation to Make Learning of Middle School Space Science Fun. The International Journal of Gaming and Computer-Mediated Simulations, 5(1).
Liu, M., Yuen*, T. T. Horton*, L., Lee*, J., Toprac*, P. and Bogard*. T. (accepted). Designing Technology-Enriched Cognitive Tools To Support Young Learners’ Problem Solving. The International Journal of Cognitive Technology.
Liu, M. Evans*, M., Horwitz, E., Lee*, S. McCrory*, M., J. Park*, and Parrish* C. (Accepted), A Study of the Use of Social Network Sites for Language Learning By University ESL Students. In M. Lamy & K. Zourou (Eds.) Social networking for language education, NY, NY: Palgrave Macmillan.
Liu, M., Geurtz*, R, Karam*, A., Navarrete*, C. and Scordino*, R. (Accepted), Research on Mobile Learning in Adult Education. In W. Kinuthia & S. Marshall (Eds.) On the Move: Mobile Learning for Development, Charlotte, NC: Information Age Publishing.
Liu, M. Wivagg*, J. Maradiegue*, E., and Navarrete*, C. C. (2013). Affordances and Challenges of Using iPods to Support Learning by English Language Learners at the Middle School Level, In P. M. Pumilia-Gnarini, E. Favaron, E. Pacetti, J. Bishop & L. Guerra (Eds.), Handbook of Research on Didactic Strategies and Technologies for Education: Incorporating Advancements (pp. 275-288), IGI-Global. DOI: 10.4018/978-1-4666-2122-0.ch023.
Liu, M., Wivagg*, J. Geurtz*, R., Lee*, S. T. & Chang*. M. (2012). Examining How Middle School Science Teachers Implement A Technology Enriched Problem-Based Learning Environment. Interdisciplinary Journal of Problem-Based Learning. 6(2), 46-84. http://dx.doi.org/10.7771/1541-5015.1348
Liu, M., Kalk*, D., Kinney*, L., & Orr*, G. (2012). Web 2.0 and Its Use in Higher Education from 2007-2009: A Review of Literature. International Journal on E-Learning (IJEL), 11(2), 153-179.
Kimmons*, R., Liu, M., Kang*, J. & Santana*, L. (2011-2012). Attitude, Achievement, and Gender in a Middle School Science-based Ludic Simulation for Learning. Journal of Educational Technology Systems, 40(4), 341-370.
Liu, M, Horton*, L., Olmanson*, J. & Toprac*, P. (2011). A Study of Learning and Motivation in A New Media Enriched Environment For Middle School Science, Educational Technology Research and Development, 59(2), 249-266. doi:10.1007/s11423-011-9192-7.
Liu, M., Horton*, L., Toprac*, P. & Yuen*. T. (2011). Examining the Design of Media Rich Cognitive Tools as Scaffolds in a Multimedia Problem-Based Learning Environment, In M. Orey, S. A. Jones, & R. M. Branch (Eds.), Educational Media and Technology Yearbook (EMTY), 36. DOI 10.1007/978-1-4614-1305-9_10. New York: Springer.
Wang*, P. Y, Vaughn, B. K., & Liu, M. (2011) The impact of animation interactivity on novices’ learning of introductory Statistics, Computers & Education, 56(1), 300-311.
Yuen*, T., & Liu, M. (2010). A cognitive model of how interactive multimedia authoring facilitates conceptual understanding of object-oriented programming in novices. Journal of Interactive Learning Research, 22(3), 329-356.
Liu, M., Horton*, L., Corliss*, S. B., Svinicki, M. D., Bogard*, T., Kim*, J., & Chang*, M. (2009). Students’ problem-solving as mediated by their cognitive tool use: A study of tool use patterns, Journal of Educational Computing Research, 40(1), 111-139.
Liu, M., Toprac*, P., & Yuen*, T. (2009). What factors make a multimedia learning environment engaging: A case study.In R. Zheng, (Ed.) Cognitive Effects of Multimedia Learning (pp. 173-192). Hershey, PA: Idea Group Inc.
Liu, M., Hsieh*, P., Cho*, Y. J. & Schallert, D. L. (2006). Middle school students’ self-efficacy, attitudes, and achievement in a computer-enhanced problem-based learning environment. Journal of Interactive Learning Research. 17(3). 225-242.
Liu, M, & Bera*, S. (2005). An analysis of cognitive tool use patterns in a hypermedia learning environment. Educational Technology Research and Development, 53(1), 5-21.
Liu, M., Bera*, S., Corliss*, S., Svinicki, M., & Beth*, A. (2004). Understanding the connection between cognitive tool use and cognitive processes as used by sixth graders in a problem-based hypermedia learning environment. Journal of Educational Computing Research, 31(3), 309-334.
Memberships on Boards, Committees and Associations
- Consulting editor for the Interdisciplinary Journal of Problem-based Learning (iJPBL), 2012 – present.
- Elected research board member for Educational Technology Research and Development (ETR&D), 2008 – 2011.
- Consulting editor for research section for Educational Technology Research and Development (ETR&D), 2008 – present.
- Editorial board member, Computers in Human Behavior, 1998 - present.
- Manuscript review board member, Journal of Educational Computing Research, Fall 2000 - present.
- Editorial review board member, Journal of Research on Technology in Education, 2004 -present.
Research Interests and Expertise
Design and development of learner-centered environments with new media and emerging technologies; Developing technology enabled cognitive tools to support higher-level thinking skills; Problem-based learning and Project based learning; Instructional design; Second language learning